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AusFX Forums  |  AusFX Hardware  |  Tech Support (Moderator: Zyeox)  |  Topic: help with DooM 3 « previous next »
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Cyclone
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Re: help with DooM 3
« Reply #45 on: September 08, 2004, 06:26:11 PM »

yeah i know... but still, i need new hardware hehe, plus ive been trying to upgrade from a long time ago, so this is the excuse i needed  to make dad pay for it  Wink hehehe

haha! good luck getting him to pay for it then  O0
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Re: help with DooM 3
« Reply #46 on: February 28, 2005, 06:51:02 PM »

Alright guys this is a puzzly one : I have already completed Doom 3, but tried to run it the other day and got:

The instruction at "0x004f94a6" referenced memory at "0x133383504". The memory could not be "read".

Hmmm I said. My PC has been overclocked (AMD2600 running at 2.3Ghz) for about 3 months, but the RAM never has been. I completed the game running an overclocked Radeon 9600, 256mb running at 411 (VPU) and 303 (Memory).

I unclocked everything back to BIOS defaults but the same problem.

Autocad, Photoshop, Nuendo all work fine, as do all the other games either when the system is overclocked or not.

Any ideas? is it possible I have done som damage to my RAM which only makes a difference to Doom 3?

Do you know any other places on the net where I may find an answer. Cheers.
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Re: help with DooM 3
« Reply #47 on: February 28, 2005, 09:36:15 PM »

run scan disk to make sure disk integrity intact
reinstall doom3
run memtest before and after oc'in
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Re: help with DooM 3
« Reply #48 on: March 01, 2005, 01:44:44 AM »

Sorry there's an erratum (that means a mistake) :

The ram has been overclocked from 333 to 400.

I have d/loaded the memory tester will check that tonight (I'm at uni at the minute).

As for reinstalling, as I'm running Windows 2003 and Doom 3 won't install (stupid Microsoft installer garbage) but I got it to run just by unpacking the files manually (no serial required!) I deleted the directory after getting the error and did this again but still the error comes back.

I have upgraded Omega drivers but this didn't change anything, nothing else has changed I don't think... well I did reinstall Windows a little bit... maybe thats it otherwhise the system's the same.

I am wondering if the error message genererated by Doom refers to the video memory or the RAM? Would make tracking the cause down a bit quicker.
Thanks for the quick reply! Will post back tomorrow.
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Re: help with DooM 3
« Reply #49 on: March 01, 2005, 02:00:59 AM »

You need to run Memtest http://www.memtest86.com/  and I'm sure the test will find something wrong with your RAM.
I think you have the same problem as I do with my computer (which is why I'm upgrading).
Some games run fine (farcry, flatout, GTA:VC, LSL: Magna Cum Laude), while others crash when accessing certain memory-allocations (BF 1942, GTA3, Gangland, Uplink).
I'm pretty sure the RAM is the culprit.
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Re: help with DooM 3
« Reply #50 on: March 03, 2005, 08:51:05 PM »

Ok I ran memtest 4 times and no problems.

I think what's casuing this is is that it's trying to read data that's outside of its "private" 4gb application space that Virtual Memory Operating Systems like NT-based ones in NT/2000/XP/2003 give each app to run in... virtualized memory, NOT real physical RAM in chips.

There area bunch of people with this problem (epidemic?) for Half-Life 2 for instance:

http://www.computerbb.org/about1429.html

Must be something, a codec, page file something like that. I'll just trial and error it away, not that I have time though...
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Re: help with DooM 3
« Reply #51 on: March 04, 2005, 03:42:57 PM »

maybe increase the size of your pagefile?
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Re: help with DooM 3
« Reply #52 on: March 04, 2005, 07:35:46 PM »

That could help, although the optimum page file size is your total ram amount x 1.5.
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Re: help with DooM 3
« Reply #53 on: March 05, 2005, 12:29:49 AM »

I've tried wiping the page file, setting to 768mb have 512mb RAM) etc no difference.

Do you know what? I think this is something to do with ASPI... I'll post back if reinstaling IDE drivers and installing force ASPI fixes it, though I'm going on a field course so won't be back till a week on monday!
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Re: help with DooM 3
« Reply #54 on: March 16, 2005, 11:39:11 PM »

Back of the net, get in etc solved it... and what a weird solution it was...

If you use the Doom 3 NOCD crack off megagames, when you run doom you get to see the console as doom boots up... in the console about a second before the memory came up was the line : ERROR:gethostbyname localhost failed

What had happened was my hosts file was a bit dodgy and was missing the line:

127.0.0.1 localhost

The hosts file, if you don't already know, is a backdoor list of hosts for quicker querying of websites... I now use this one because it blocks all connections to known advert servers such as doubleclick.net etc: http://everythingisnt.com/hosts.html

Spybot: search and destroy had cleaned out my hosts file, and removed 127.0.0.1 localhost which is actually the address of my computer. No idea why Doom 3 is dependent on this but that's programmers for you.

So there we have it, and obscure solution to a really weird problem. Hope someone else can benefit from this.
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